Highguard premiered at The Game Awards in 2025 that utilized a motion graphics toolkit the team at Darkmatter Agency and I built from the ground up. This includes rounds of endcards, text animations, lower thirds, logo animations, and 3d backgrounds built to give the new game the feel the studio wanted.
Many of these elements can be seen in introducing the developers who wanted to portray their burning passion for the project.

Trailer Animations
The trailer needed a lot of moments of text that fit the vibe and was dramatic with the world portrayed. There were many experiments to this, some of which are my favorite utilizing particles and light effects.




Transitions
Having a specific shape and magic language in the world of Highguard, several transitions in the toolkit had to reflect this being used in several promotional videos.



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Lower Thirds
Lower thirds in the black and gold color language of Highguard to introduce the devs who put so much passion into this project.

Icons
Though never making it into anything final, I had a lot of fun experimenting with these icon animations.





